@IFRINIMC : a steel frame or any ‘hollow shape’ is difficult to work and obtain a satisfactory model.
From a recent experience, I had to model the roof of a company that was made of a steel frame.
I had good results editing the dense point cloud and removing manually points that were ‘inside’ the frame or the ones you can see through.
The process is rather simple but a little long, and the same whatever the software you use :
* Copy-paste only the area of the frame you need to work with or group them in a layer that will allow their selection. Hide the rest of the points to avoid unnecessary selection/removal of interesting points of the scene. For example, select the frame from above making a small rectangular marquee selection.
* Isolate the metallic selected frame points and select then remove the points in the steel frame that are ‘not the steel frame’. They are sometimes easy to find, because they are not the same color as the metal frame.
* Then gather all other points that make the scenery around the steel frame.
* Only launch the mesh generation from this step on to avoid ‘bleeding skies’ or objects through the metallic frame that make a ‘thick white structure’ all around the bars.
It was much better this way, although far from perfect.
This technique is proposed in a video on YouTube made by Pix4D as a tutorial.
Just like Dali said : ‘if you want to sculpt an elephant, take a stone and remove all material that does not resemble an elephant’