If you have a POI, won't the camera always face it if you have selected waypoints and turned them purple? And what happens if you only select a few waypoints to face the POI and have the others still green, facing other directions, including the next waypoint? Doesn't this over-ride the progressive selection?If you have constant selected the Anafi will fly in one straight line to the next way point. If you have progressive selected it turns slowly to face the next way point. Making your flight look smoother. This really helps when you have points of interest in your flight plan
I wonder whether it might pay to stick in extra waypoints between waypoints that are pointed at different points of interest. One which isn't pointed at a point of interest could be aimed at some intermediate position so the transition is less jarring.Only the turns will be smooth, parrot needs to work on the camera angles. They can be very fast and not smooth at all going from one POI to another POI.
I've been thinking about getting blender Spline lines as route plans, the'd be the smoothest of all, hower flightplan itself did not opensource, so the problem on who to adjust such things in seperate programs is a lot more work (need to recreate everything then.. ) i hope some day flight plan gets opensour, or the enlight on how to write those software plugins, so we get custom rout patterns spin weird etc.A while ago Landbo had a post going for how parrots way point mission planner needs fine tuning. He also uses litchi for his DJI UAV and said it work much better then parrots with smoother transitions. I think if parrot buts a little more effort into it theirs could be just as good or maybe now that the SDK is out will will see someone develop something even better.
Yes, I have found that to be true after some experimentation. I do understand exactly what you are saying. I may have to try a stylus, which I have from years ago. Fat fingers.Sometimes it is easier to delete a waypoint ...
I sounds you got the bug tackled, i'm still exploring it, a next flight might test it deeper.Sometimes it is easier to delete a waypoint and create a new one next to it and try to set its parameters afresh rather than edit those of the original waypoint. If it has been set to point at a point of interest you can toggle between pointing at the point of interest and pointing in the direction of travel. If you want it to point somewhere else it can be easier to create a new waypoint after deselecting the point of interest. This new waypoint can then be moved freely in space and its camera direction edited freely. You can then delete the troublesome waypoint that is stuck in a loop between a choice of two directions you don't want. Once a waypoint has ever been linked to a point of interest it gets stubborn. Replacing it with a fresh one can be the better solution than fighting a losing battle trying to make it do something it doesn't want to do.
I have just realised that if you don't know what I mean this won't help much. Just keep playing with it and learn, you don't have to fly all the flight plans, just practice making them.